|The Cursed Blood|
A mixed-blood between high-rank demon and human, Ezekiel is damned to curse his own existence. Slashes his powerful demonic right arm to tear apart his enemies.
- 1 Overview
- 2 Skills
- 3 Transcendence Perks
- 4 Unique Weapon
- 5 Links
- 6 Trivia
- 7 Gallery
Pros and Cons
- Dash skill puts him in front of his target instead of behind. - Needs Fury state to deal most of his damage.
8 sec Cooldown
Swipes nearby enemies in a circular range and deals
50734 M.DMG. Then strikes the ground, dealing
65905 M.DMG and knocking down enemies for 3 sec.
Fury - Consumes 15% of current HP to activate. Effect range increases and swipe attack draws in enemies.
10 sec Cooldown
Dashes to an enemy with the highest ATK and deals
105464 M.DMG to enemies in range, reducing their ATK Spd by 300.
Fury - Consumes 10% of current HP to activate. Effect range increases, Stuns target for 3 sec, and increases own ATK Spd by 300 for 10 sec.
Strike of Doom
7 sec Cooldown
Charges energy and attacks target enemy, dealing
115049 M.DMG and inflicting Stun for 3 sec.
Fury - Consumes 20% of current HP to activate. Attacks enemies in range of target and DMG is tripled.
Ezekiel gains 1 stack of 'Cursed Blood' at the end of skill. Upon the 4th stack, consumes Cursed Blood to reset all skill cooldown, dealing
85957 M.DMG to nearby enemies and knocking them down for 3 sec, while activating Fury for 10 sec, that cannot be dispelled. While in Fury state, goes into an auto-battle mode that cannot be controlled, and ATK is increased by
29225, auto attack DMG is doubled, and all Skill effect are reinforced. Cannot gain Cursed Blood during Fury state, except for when killing an enemy.
[Light] DMG is increased by 40%.
[Dark] After activation, ATK is increased by 40% for 5 sec.
[Light] Mana cost is reduced by 1.
[Dark] When activated during Fury state, ignores target DEF.
Strike of Doom
[Light] Becomes immune to CC during activation.
[Dark] If there is 1 enemy, DMG is increased by 100%.
[Light] When in Fury state, heal rate is increased by 50%.
[Dark] Per every stacked Cursed Blood, takes 12% reduced DMG.
[Light] ATK, DEF, HP +15% / ATK Spd +100
[Dark] When in Fury state, auto attack deals DMG that ignores DEF.
- Added on 2018, Feb 8th patch
|Knights||Clause, Demia, Jane, Morrah, Phillop, Ricardo, Sonia|
|Warriors||Gau, Kasel, Naila, Priscilla, Scarlet, Theo, Viska|
|Assassins||Epis, Ezekiel, Fluss, Gladi, Mirianne, Reina, Roi, Tanya|
|Archers||Arch, Dimael, Luna, Maya, Requina, Selene, Yanne|
|Mechanics||Annette, Lakrak, Miruru, Mitra, Oddy, Rodina|
|Wizards||Aisha, Artemia, Cleo, Lewisia, Lorraine, Maria, Nyx, Ophelia, Pavel|
|Priests||Baudouin, Cassandra, Frey, Kaulah, Laias, Leo, May, Mediana, Rephy|