Gear

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Gear is essential to clearing content. It is separated into 6 Ranks; Common, Uncommon, Rare, Heroic, Ancient, and Legendary. Each rank then has 5 tiers and can be awakened to a max of 5 stars.

Sets[edit]

Ancient and Legendary have set bonuses. A minimum of 2 must be worn to gain the bonus, and max of 4 to get a stronger set bonus.

Ancient sets:

Set Name Set Bonus
Strife Increases P.DEF
Breeze Increases P.Dodge
Thirst Lifesteal
Hysteria Increases ATK
Luminescence Increases M.DEF
Manticore Hero deals XX% more DMG and takes XX% less DMG from bosses

Legendary sets:

Set Name Set Bonus
Darkness or Black Increases MP Recovery/Attack
Ice or Blue Increases Max HP
Poison or Green Increases Crit. Resistance
Fire or Red Increases Crit
Beast of Chaos Hero deals XX% more DMG and takes XX% less DMG from bosses
Legendary Increases Debuff Accuracy
Lava Increases Crit Damage

Basic Information[edit]

Gear Options[edit]

Each gear possess sub-stats. The most options a gear can have is 4 (Legendary rank). You can change a option via Reforge or Enchant.

  • Tier 6 and below will randomly have the following options, which cannot repeat on the same piece of gear:

ATK - Increases damage
ATK SPD - Increase speed of auto attacks and skill casting
Crit - Increases critical chance
Crit DMG - Increase critical damage
Penetration - Increases damage dealt based on the enemy's defense
Lifesteal - Recovers HP based on the damage dealt
P.Dodge - Chance to avoid physical attacks
P.Block - Chance to mitigate physical damage.
P.DEF - Takes less physical damage
M.Dodge - Chance to avoid magical attacks.
M.Block - Chance to mitigate magical damage.
M.DEF - Takes less magical damage.
HP - Increases maximum HP.
Accuracy - Increases chance to hit the enemy.
CC Resist - Chance to resist crowd control skills.

  • Tier 7 and above will randomly get the following options, which can repeat on the same piece of gear:

ATK - Increases damage dealt (and damage healed by healing abilities).
ATK Spd - Increase speed of auto attacks and skill casting.
Crit - Increases critical chance.
Crit DMG - Increases critical damage.
Penetration - Increases damage dealt based on the enemy's defense.
Lifesteal - Recovers HP based on the damage dealt.
Dodge - Chance to avoid physical and magical attacks.
P.Dodge - Chance to avoid physical attacks.
M.Dodge - Chance to avoid magical attacks.
Block - Chance to mitigate physical and magical damage.
P.Block - Chance to mitigate physical damage.
M.Block - Chance to mitigate magical damage.
DEF - Takes less physical and magical damage.
P.DEF - Takes less physical damage.
M.DEF - Takes less magical damage.
Max HP - Increases maximum HP.
ACC - Increases chance to hit the enemy.
Debuff ACC - Increases chance to land debuffs on enemies.
CC Resist - Chance to resist crowd control skills.
Crit Resistance - Reduces the chance of the physical or magical attack received being critical.
P.Crit Resistance - Reduces the chance of the physical attack received being critical.
M.Crit Resistance - Reduces the chance of the magical attack received being critical.
MP Recovery/Sec - Increases the amount of mana recovered passively per second.
MP Recovery/Attack - Increases the amount of mana recovered when an auto-attack lands.

Guides:

Awakening Gear[edit]

Awakening gear is essential to progressing in the game and can be done in the Forge

Guides

Accessories[edit]

There are 4 different accessories in game:

  • Rings, increases Max HP
  • Earrings, increases ATK
  • Necklaces, increase M.DEF
  • Bracelets, increases P.DEF

Artifacts[edit]

Artifacts slots can be unlocked at any level, but requires 2 mil gold. A list of Artifacts can be found here.

Artifacts can be obtained from:

Guides

Orb[edit]

Orb slot can be unlocked once a hero hit level 50, but requires 3 mil Gold. Their main property increases Max HP.

Enhancement Crystal[edit]

These crystals can only be used to enhance equipment level. The provide the same boost as gear of the same tier.

Unique Weapons[edit]

Unique Weapons are character exclusive weapons. Unlike normal weapons that have a (+10%, +20%, +30%, +40%, +50%) of attack relative to base attack when awakening to 5 stars, UW scale as (+10%, +30%, +60%, +100%, +150%), essentially more than doubling the attack if you awaken it to 5 stars. Awakening also increases its strength of its unique option. In addition, UW allow up to 3 runes equipped.

Unique Weapons can be obtained from the following:

Note:

  • It is advised to save Special Item Summon, especially the x10 version for events.
  • NPC Hero's UW can only be acquired via gifting the NPC, or NPC Hero Unique Weapon Ticket.

Unique Treasures[edit]

Released on March 22, 2018.

A Treasure unique to each hero and affecting their third skill.

Can be acquired from:

  • Special Item Summon with 1% drop rate and does not affect Unique Weapon / Artifact drop rate.
  • Making a Unique Treasure ticket with "Unique Treasure Fragment" x 1000"
  • Making Random Unique Treasure Ticket with "Unique Treasure Fragment x 600"
  • Making Random Unique Treasure Ticket with "Memory Fragment x 1000"

Unique Treasure Fragments are acquired from:

  • Grinding a Unique Treasure giving 200 fragments
  • Purchase in League of Honor Shop. (40 fragments for 200 tokens and maximum of 200 fragments can be bought per week)

Memory Fragments are acquired from:

  • Ancient Underground Labyrinth

Unique Treasure’s Basic Stats: HP / Also has unique options and 2 additional options.

  • Treasure’s additional options can be altered through ‘Reforge’ in the Forge.
  • Reforge cost rises independently for each option.
  • Option enhancement is not available on the Treasure’s additional options.
  • When you awaken the Treasure, basic stats and additional stats will be enhanced too.

Common Treasures (T7 Gear)[edit]

The Common Treasure is ‘T7 Legendary Gear’. You will be able to obtain it after clearing ‘Chapter.7 Stage.1’.

It can be equipped by all heroes.

Can be acquired from:

  • Special Item Summon with 1% drop rate and does not affect Unique Weapon / Artifact drop rate
  • You can purchase a Common Treasure in the Forge Shop. (230,400 Dragon Coins)

The Common Treasure has 2 options; HP / 2 additional options.

  • Common Treasure’s additional option stats will not increase even if you awaken it. Only item's Hp option will increase.
  • Treasure’s additional options can be altered through ‘Reforge’ in the Forge.
  • Reforge cost rises independently for each option.
  • Option enhancement is not available on the Treasure’s additional options.
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