|Child of Moonlight|
An unidentified child wielding a slingshot as big as her body. Her projectile gain strength the further they fly.
Why Luna? Luna's kit is a nice mix of damage and utility, all at low casting costs. Pew! is a moderate burst damage shot that hits 4 enemy units starting with the enemy closest to her while Look Out Above! hits the target furthest away from her, stunning them and dealing a large amount of damage based on distance. Her passive also hits the furthest opponent away from her. In PVE, these provide a constant stream of burst damage to enemies, but it's pretty overwhelming in PvP.
The other significant tool at Luna's disposal is Twinkle Twinkle, which reduces the Crit Rate of every enemy hit by 100% for 20 seconds. The range of this skill is huge and will very likely hit all of your enemies, protecting you from unexpected bursts of damage. All in all, Luna is a great magical DPS for any team and will pull her weight in every game mode.
Pros and Cons
+ Has CC (more with Transcendence Perks) + Great AoE Damage + Targets the furthest enemy with skills + Has 100% crit chance reduction debuff on enemies, very good in Arena + Low mana costs (good with artifacts that give mana at the start)
- Slow attack speed - DPS isn't as good vs single targets
Look Out Above!
Every 6 sec, deal
??? M.DMG to the furthest enemy for 5 sec. The further the enemy, the more DMG is inflicted.
[Light] ATK, DEF, HP +10% / Crit DMG +20%.
[Dark] When auto-attacking, there is a 10% chance to knock back the enemy across a long distance anf inflict Stun for 3 sec. Also increase ATK Spd by 500 for 3 sec.
Flower of Eternity, Hyacinth
|When auto-attacking, deals||40%||additional M.DMG to a random enemy.|
Build Guide & Gear
In-Depth Luna Build Guide Luna has a lot of low cost skills that are useful and strong. The only question you need to ask yourself when gearing is if you would rather have Crit Damage or Attack Speed. Forgoing Attack Speed for pure damage is perfectly viable, particularly with her low casting costs. On the other hand, since all of her skills have low costs, low cooldowns, and good damage, having a high attack speed will allow you to cycle through her skills as fast as possible. The choice is up to you.
Options to look for:
- % Attack
- Critical Chance
- Critical Damage
- Attack Speed
Luna's ability to attack around the enemy tank is a force to be reckoned with. The burst on her 1 and 2 is high enough to cripple the backlines of almost any team, leaving them wide open to be swept by any big AoE your team has to follow up with (assuming Luna doesn't outright kill them).
Luna's ability to reduce the enemy Crit Rate is another outstanding effect to have in PvP and can be used with just a single mana to boot. Since pretty much every DPS prioritizes Crit Chance as a means to increase their damage, reducing the enemy Crit Chance to zero can crush the damage output of a lot of teams (particularly those that rely on auto-attackers like Reina and Selene).
With 4 relevant PvP skills and low casting costs across the board, Luna makes a great addition to almost any team.
Use Luna if:
- You want to deal magic damage to the enemy team
- You want to keep the enemy from sweeping you with critical hits
- You want to wreck the enemy backline as fast as possible
Don't use Luna if:
- You are trying to build a team around physical damage synergy
- You need a huge magical AoE skill to round out your team
- You are looking for a unit with a lot of CC to disrupt the enemy team
|Knights||Clause, Demia, Jane, Morrah, Phillop, Ricardo, Sonia|
|Warriors||Gau, Kasel, Naila, Priscilla, Scarlet, Theo, Viska|
|Assassins||Epis, Fluss, Gladi, Mirianne, Reina, Roi, Tanya|
|Archers||Arch, Dimael, Luna, Maya, Selene, Yanne|
|Mechanics||Annette, Lakrak, Miruru, Mitra, Oddy, Rodina|
|Wizards||Aisha, Artemia, Cleo, Lewisia, Lorraine, Maria, Nyx, Pavel,|
|Priests||Baudouin, Cassandra, Frey, Kaulah, Laias, Leo, May, Mediana, Rephy|