Difference between revisions of "Luna"

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{{Template:Infobox|title=Luna
+
{{Infobox
|above=Archer
+
|above= Child of Moonlight Luna
|subheader=Magical
+
|image= [[File:Luna.mp4|600px]]
|image=[[File:Luna.mp4|thumb|class=thumb-video|Luna in her 4 star costume]]
 
|caption=--- insert some other info about Luna here ---
 
|header1=Skills
 
|label1=Pew!
 
|data1=DATA_1
 
 
}}
 
}}
 
 
{{stub}}
 
 
 
An unidentified child wielding a slingshot as big as her body. Her projectile gain strength the further they fly.
 
An unidentified child wielding a slingshot as big as her body. Her projectile gain strength the further they fly.
  
Luna's kit is a nice mix of damage and utility, all at low casting costs. Her 1 is a moderate burst damage shot that hits 4 enemy units starting with the enemy closest to her, her 2 hits the target furthest away from her, stunning them and dealing a large amount of damage that increases the further they are away, and her passive also hits the furthest person away from her. In PvE this doesn't mean too much, just a constant stream of burst damage to enemies, but it's pretty overwhelming in PvP.
+
'''Why Luna?''' Luna's kit is a nice mix of damage and utility, all at low casting costs. ''Pew!'' is a moderate burst damage shot that hits 4 enemy units starting with the enemy closest to her while ''Look Out Above!'' hits the target furthest away from her, stunning them and dealing a large amount of damage based on distance. Her passive also hits the furthest opponent away from her. In PVE, these provide a constant stream of burst damage to enemies, but it's pretty overwhelming in PvP.
 
 
The other significant tool at Luna's disposal is her 3, which reduces the crit rate of every enemy hit by 100% for 20 seconds. The range of this skill is huge, and will very likely hit of your enemies, protecting your team from unexpected bursts of damage. All in all, Luna is a great magical DPS for any team, and will pull her weight in every game mode.
 
 
 
=== Gear ===
 
 
 
Luna has a lot of low cost skills, and all of them are useful and strong. The only real question you need to ask yourself when gearing her is if you would rather have crit damage or attack speed. Her base critical damage is 0%, so forgoing attack speed for pure damage is perfectly viable, particularly with her low casting costs. On the other hand since all of her skills have low costs, low cooldowns, and good damage, having a high attack speed will allow you to cycle through her skills as fast as possible. Which one you choose is up to you.
 
 
 
Options to look for:
 
 
 
+ % Attack
 
+ Critical Hit Chance
 
+ Critical Hit Damage
 
+ Attack Speed
 
 
 
=== PvP ===
 
 
 
Luna's ability to attack around the enemy tank is a force to be reckoned with. The burst on her 1 and 2 is high enough to cripple the backlines of almost any team, leaving them wide open to be swept by any big AoE your team has to follow up with- assuming Luna doesn't outright kill them first.
 
 
 
Luna's ability to reduce the enemy crit rate is another outstanding effect to have in PvP, and can be used with just a single mana to boot. Since pretty much every DPS prioritizes crit chance as a means to increase their damage, reducing the enemy crit chance to zero can crush the damage output of a lot of teams- particularly teams that rely on auto-attackers like Reina and Selene.
 
 
 
With 4 relevant PvP skills and low casting costs across the board, Luna makes a great addition to almost any team.
 
  
Use Luna if:
+
The other significant tool at Luna's disposal is ''Twinkle Twinkle'', which reduces the Crit Rate of every enemy hit by 100% for 20 seconds. The range of this skill is huge and will very likely hit all of your enemies, protecting you from unexpected bursts of damage. All in all, Luna is a great magical DPS for any team and will pull her weight in every game mode.
  
* You want to deal magic damage to the enemy team
+
== Skills ==
* You want to keep the enemy from sweeping you with critical hits
+
{{Skill|skillName=Pew!
* You want to wreck the enemy backline as fast as possible
+
| skillIcon=Pew.png
 
+
| mana=2
Don't use Luna if:
+
| cooldown=8
 
+
| description=Deal <code>???</code> M.DMG by shooting a bouncing projectile to the nearest enemy, which bounces 3 times. The further the enemy, the more DMG is inflicted.
* You are trying to build a team around physical damage synergy
+
| book=Grey
* You need a huge magical AoE skill to round out your team
 
* You are looking for a unit with a lot of CC to disrupt the enemy team
 
 
 
== Pew! ==
 
{{Mana 2}} <code>8 sec Cooldown</code>
 
 
 
Deal <code>???</code> M.DMG by shooting a bouncing projectile to the nearest enemy, which bounces 3 times. The further the enemy, the more DMG is inflicted.
 
{{Attribute List|book=Grey
 
 
| attr1=Increase DMG by 10%.
 
| attr1=Increase DMG by 10%.
 
| attr2=Increase DMG by 15%.
 
| attr2=Increase DMG by 15%.
 
| attr3=Increase DMG by 25%.
 
| attr3=Increase DMG by 25%.
 +
| skillAnimation=
 
}}
 
}}
 
+
{{Skill|skillName=Look Out Above!
== Look out Above! ==
+
| skillIcon=LookOutAbove.png
{{Mana  2}} <code>12 sec Cooldown</code>
+
| mana=2
 
+
| cooldown=12
Deal <code>???</code> M.DMG within a small area centered on the furthest enemy. Stun targets for 1 sec. The further the enemy, the more DMG is inflicted.
+
| description=Deal <code>???</code> M.DMG within a small area centered on the furthest enemy. Stun targets for 1 sec. The further the enemy, the more DMG is inflicted.
{{Attribute List|book=Green
+
| book=Green
 
| attr1=Increase DMG by 10%.
 
| attr1=Increase DMG by 10%.
 
| attr2=Increase DMG by 15%.
 
| attr2=Increase DMG by 15%.
 
| attr3=Increase DMG by 25%.
 
| attr3=Increase DMG by 25%.
 +
| skillAnimation=
 
}}
 
}}
 
+
{{Skill|skillName=Twinkle Twinkle
== Twinkle Twinkle ==
+
| skillIcon=TwinkleTwinkle.png
{{Mana 1}} <code>15 sec Cooldown</code>
+
| mana=1
 
+
| cooldown=15
Deal <code>???</code> M.DMG to targets within range, and reduce their Crit. Chance by 100% for 20 sec.
+
| description=Deal <code>???</code> M.DMG to targets within range, and reduce their Crit. Chance by 100% for 20 sec.
{{Attribute List|book=Blue
+
| book=Blue
 
| attr1=Increase DMG by 10%.
 
| attr1=Increase DMG by 10%.
 
| attr2=Increase DMG by 15%.
 
| attr2=Increase DMG by 15%.
 
| attr3=Increase DMG by 25%.
 
| attr3=Increase DMG by 25%.
 +
| skillAnimation=
 
}}
 
}}
 
+
{{Skill|skillName=Gotcha!
== Gotcha! ==
+
| skillIcon=Gotcha.png
<code>Passive</code>
+
<!--| mana=-->
 
+
<!--| cooldown=-->
Every 6 sec, deal <code>???</code> M.DMG to the furthest enemy for 5 sec. The further the enemy, the more DMG is inflicted.
+
| description=Every 6 sec, deal <code>???</code> M.DMG to the furthest enemy for 5 sec. The further the enemy, the more DMG is inflicted.
{{Attribute List|book=Purple
+
| book=Purple
 
| attr1=Increase DMG by 10%.
 
| attr1=Increase DMG by 10%.
 
| attr2=Increase DMG by 15%.
 
| attr2=Increase DMG by 15%.
 
| attr3=Increase DMG by 25%.
 
| attr3=Increase DMG by 25%.
 +
| skillAnimation=
 
}}
 
}}
  
 
== Unique Weapon ==
 
== Unique Weapon ==
 
{{Luna Unique Weapon}}
 
{{Luna Unique Weapon}}
 +
 +
== Gear ==
 +
Luna has a lot of low cost skills that are useful and strong. The only question you need to ask yourself when gearing is if you would rather have Crit Damage or Attack Speed. Forgoing Attack Speed for pure damage is perfectly viable, particularly with her low casting costs. On the other hand, since all of her skills have low costs, low cooldowns, and good damage, having a high attack speed will allow you to cycle through her skills as fast as possible. The choice is up to you.
 +
 +
Options to look for:
 +
* % Attack
 +
* Critical Chance
 +
* Critical Damage
 +
* Attack Speed
 +
 +
== PvP ==
 +
Luna's ability to attack around the enemy tank is a force to be reckoned with. The burst on her 1 and 2 is high enough to cripple the backlines of almost any team, leaving them wide open to be swept by any big AoE your team has to follow up with (assuming Luna doesn't outright kill them).
 +
 +
Luna's ability to reduce the enemy Crit Rate is another outstanding effect to have in PvP and can be used with just a single mana to boot. Since pretty much every DPS prioritizes Crit Chance as a means to increase their damage, reducing the enemy Crit Chance to zero can crush the damage output of a lot of teams (particularly those that rely on auto-attackers like [[Reina]] and [[Selene]]).
 +
 +
With 4 relevant PvP skills and low casting costs across the board, Luna makes a great addition to almost any team.
 +
 +
Use Luna if:
 +
* You want to deal magic damage to the enemy team
 +
* You want to keep the enemy from sweeping you with critical hits
 +
* You want to wreck the enemy backline as fast as possible
 +
 +
Don't use Luna if:
 +
* You are trying to build a team around physical damage synergy
 +
* You need a huge magical AoE skill to round out your team
 +
* You are looking for a unit with a lot of CC to disrupt the enemy team
 +
  
  
{{#css:
 
  .thumb-video {
 
    height: 418px !important;
 
  }
 
}}
 
  
 
[[Category:Heroes]] [[Category:Archers]]
 
[[Category:Heroes]] [[Category:Archers]]

Revision as of 22:06, 9 June 2017


Child of Moonlight Luna

An unidentified child wielding a slingshot as big as her body. Her projectile gain strength the further they fly.

Why Luna? Luna's kit is a nice mix of damage and utility, all at low casting costs. Pew! is a moderate burst damage shot that hits 4 enemy units starting with the enemy closest to her while Look Out Above! hits the target furthest away from her, stunning them and dealing a large amount of damage based on distance. Her passive also hits the furthest opponent away from her. In PVE, these provide a constant stream of burst damage to enemies, but it's pretty overwhelming in PvP.

The other significant tool at Luna's disposal is Twinkle Twinkle, which reduces the Crit Rate of every enemy hit by 100% for 20 seconds. The range of this skill is huge and will very likely hit all of your enemies, protecting you from unexpected bursts of damage. All in all, Luna is a great magical DPS for any team and will pull her weight in every game mode.

Skills

Pew! Pew!

Mana Mana.pngMana.png 8 sec Cooldown
Deal ??? M.DMG by shooting a bouncing projectile to the nearest enemy, which bounces 3 times. The further the enemy, the more DMG is inflicted.

Attributes
 20 Skill Book: Beginner Increase DMG by 10%.
 60 Skill Book: Beginner Increase DMG by 15%.
120 Skill Book: Beginner Increase DMG by 25%.


I can't update for you


Look Out Above! Look Out Above!

Mana Mana.pngMana.png 12 sec Cooldown
Deal ??? M.DMG within a small area centered on the furthest enemy. Stun targets for 1 sec. The further the enemy, the more DMG is inflicted.

Attributes
 20 Skill Book: Intermediate Increase DMG by 10%.
 60 Skill Book: Intermediate Increase DMG by 15%.
120 Skill Book: Intermediate Increase DMG by 25%.


I can't update for you


Twinkle Twinkle Twinkle Twinkle

Mana Mana.png 15 sec Cooldown
Deal ??? M.DMG to targets within range, and reduce their Crit. Chance by 100% for 20 sec.

Attributes
 20 Skill Book: Expert Increase DMG by 10%.
 60 Skill Book: Expert Increase DMG by 15%.
120 Skill Book: Expert Increase DMG by 25%.


I can't update for you


Gotcha! Gotcha!

Passive
Every 6 sec, deal ??? M.DMG to the furthest enemy for 5 sec. The further the enemy, the more DMG is inflicted.

Attributes
 20 Skill Book: Master Increase DMG by 10%.
 60 Skill Book: Master Increase DMG by 15%.
120 Skill Book: Master Increase DMG by 25%.


I can't update for you


Unique Weapon

Flower of Eternity, Hyacinth
Flower of Eternity, Hyacinth
Star Value Value Value
Increases Crit DMG by 40% DMG of normal attacks by 20% and the Range by 6%
48% 24% 7.2%
★★ 58% 29% 8.6%
★★★ 70% 35% 10.5%
★★★★ 84% 42% 12.5%
★★★★★ 100% 50% 15%


Gear

Luna has a lot of low cost skills that are useful and strong. The only question you need to ask yourself when gearing is if you would rather have Crit Damage or Attack Speed. Forgoing Attack Speed for pure damage is perfectly viable, particularly with her low casting costs. On the other hand, since all of her skills have low costs, low cooldowns, and good damage, having a high attack speed will allow you to cycle through her skills as fast as possible. The choice is up to you.

Options to look for:

  •  % Attack
  • Critical Chance
  • Critical Damage
  • Attack Speed

PvP

Luna's ability to attack around the enemy tank is a force to be reckoned with. The burst on her 1 and 2 is high enough to cripple the backlines of almost any team, leaving them wide open to be swept by any big AoE your team has to follow up with (assuming Luna doesn't outright kill them).

Luna's ability to reduce the enemy Crit Rate is another outstanding effect to have in PvP and can be used with just a single mana to boot. Since pretty much every DPS prioritizes Crit Chance as a means to increase their damage, reducing the enemy Crit Chance to zero can crush the damage output of a lot of teams (particularly those that rely on auto-attackers like Reina and Selene).

With 4 relevant PvP skills and low casting costs across the board, Luna makes a great addition to almost any team.

Use Luna if:

  • You want to deal magic damage to the enemy team
  • You want to keep the enemy from sweeping you with critical hits
  • You want to wreck the enemy backline as fast as possible

Don't use Luna if:

  • You are trying to build a team around physical damage synergy
  • You need a huge magical AoE skill to round out your team
  • You are looking for a unit with a lot of CC to disrupt the enemy team