Rephy

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Rephy
Spiritual Guide

3 star costume

4 star costume

5 star costume

Class Priest
Role Healer/Cleanser
Atk Type Magical
Position Back
Grade ★★★


Half-human and half-animal, this creature guides soul using a spirit lamp. Heals allies with the power of souls. Disturbs enemies or recovers Mana of allies with the help of souls as well.

Overview[edit]

The furball of ultimate cuteness. He is the all-rounder support, being able to heal, mitigate, and accelerate the DPS of the team as well, and functions equally well in Story Mode/raids and arena.

His heal is a heal-over-time compared to burst healing like Frey's - so you can cast it earlier and not have your heal wasted if the targets are near full HP, meaning you can proactively cast it. Rephy's healing is, in my opinion, the strongest there is with its scaling for his attack and the move's base power. Although in short comparisons burst healing can prove more useful. Rephy's overall healing in content like raids can overshadow all other priest since the patch where he can all heal.

His second skill is what makes Rephy incredible. In raids, he can remove the dragon's debuffs and mitigate the damage they do. While it is much weaker than Bau's shield - which is free, he can cast it on a lower cooldown. In arena, Rephy is the Leo/Dimael/Jane counter, and of most other debuffing enemies for that matter.. His second skill can be cast even when silenced or stunned, meaning Leo's silence is neutered completely. He can also remove Jane's magic damage increase debuff, and Dimael's blind, as well as reducing further damage taken from them.

Apart from that, Rephy has some interesting mana regen mechanics with his first skill and his passive that can somewhat accelerate your team's skill activation, although it's somewhat slow to activate in arena. His third skill also increases all damage done by your team and lowers attack speed of hit targets so he works in any team comp be it physical or magic.

Overview[edit]

Pros and Cons[edit]

Pros:
+ Undispellable healing over time
+ mana recovery
+ cleanse 
+ MDEF buff
+ M.DMG and P.DMG amp 
+ Can be used anywhere 
Cons:
- No CC
- long cast time
- No specialization 


Builds[edit]

Tips[edit]


Skills[edit]

Healing Soul Healing Soul[edit]

Mana Mana.pngMana.png 10 sec Cooldown
Heals 4 allies with the lowest HP 10% of Max HP, and heals extra 179,328 HP over 8 sec. This effect cannot be dispelled.

Attributes
 20 Skill Book: Beginner Heal rate is increased by 10%.
 60 Skill Book: Beginner Heal rate is increased by 15%.
120 Skill Book: Beginner MP recovery rate per sec is increased by 50%.


Healing Soul Animation


Salvation Salvation[edit]

Mana Mana.png 12 sec Cooldown
Dispels all negative effects. M.DEF is increased by 3,210 for 20 sec.

Attributes
 20 Skill Book: Intermediate Increase M.DEF boost is increased by 10%.
 60 Skill Book: Intermediate Increase M.DEF boost is increased by 15%.
120 Skill Book: Intermediate CC Resistance is increased by 250 for 20 sec.


Salvation Animation


Note: Affects all allies.


Soulrush Soulrush[edit]

Mana Mana.pngMana.pngMana.png 20 sec Cooldown
Deals a total of 117,390 M.DMG over 10 attacks to enemies within range. Hit enemies' ATK Spd is reduced by 25%.

Attributes
 20 Skill Book: Expert DMG is increased by 10%.
 60 Skill Book: Expert DMG is increased by 15%.
120 Skill Book: Expert Target takes 25% increased P.DMG and M.DMG.


Soulrush Animation


Spiritual Tuning Spiritual Tuning[edit]

Active
Every 7 sec, an ally with the lowest HP recovers 1 MP and 35,056 HP.

Attributes
 20 Skill Book: Master Heal rate is increased by 10%.
 60 Skill Book: Master Heal rate is increased by 10%.
120 Skill Book: Master MP recovery rate is increased by 50%.


Spiritual Tuning Animation


Transcendence Perks[edit]

Transcendence 3[edit]

Healing Soul Healing Soul[edit]

[Light] Mana cost increased by 1 and skill effect range changes to all allies.
[Dark] Each heal has 20% to remove negative effects.


Salvation Salvation[edit]

[Light] Mana cost is reduced by 1.
[Dark] Increases own M.DEF by 10% of M.DEF.


Soulrush Soulrush[edit]

[Light] Each hit removes 250 mana from the target.
[Dark] In exchange for 1 additional Mana Cost, Silence enemies in range for 1 sec.


Spiritual Tuning Spiritual Tuning[edit]

[Light] Use the skill every 5 sec.
[Dark] Also supplies 1 mana orb to the ally with the highest ATK.


Transcendence 5[edit]

Rephy Rephy[edit]

[Light] ATK, DEF, HP +15% / M.Dodge +100.
[Dark] Upon attacking, there is a 10% chance to reduce all DEF of the target by 20% and reduce all the hero's cooldowns by 5%.


Unique Weapon[edit]

God's Lamp, Kurulati
God's Lamp, Kurulati
Star Value Value
Every 20 sec, an ally with the lowest HP turns invisible for 5 sec. An invisible ally becomes immune to P.DMG, and HP will not drop below 1%. MP Recovery per sec is increased to 120% .
6 144%
★★ 7 172%
★★★ 8 207%
★★★★ 9 248%
★★★★★ 10 300%
  • Item introduction: It is the duty of a soul guide to lead the lost souls into the right path, to help them move on to the next life. This lamp, powered by a mysterious orb created a long time ago by a dragon from a distant land, is a treasure of the Tamians. The orb at its core allows nearby souls to materialize, making it possible for its wielder to talk to them directly. As such, it is the ultimate medium for a soul guide. Tamian chieftains have used this relic to carry out the sacred duties of a soul guide for generations. Now, in the face of a great danger that threatens the world, the lamp has been passed on to Rephy, the most powerful soul guide in existence.

Unique Treasure[edit]

Haven of Souls
Haven of Souls
Star Value
[Soulrush] Mana cost is reduced by 1 and heals all allies' HP by 8% of DMG.
10%
★★ 12%
★★★ 14%
★★★★ 17%
★★★★★ 20%
  • Item introduction: An ornament that was used for the memorial ceremonies of deceased royalty in ancient times. Inside the green jewel, there's a crystallized tear of the mythical creature that leads people to death. It's used as a resting places to comfort the emptiness within souls.

2nd Skill Unique Treasure[edit]

Seed of Birth
Seed of Birth
Star Value
[Salvation] Increases M.DEF Boost by 50% and reduces Cooldown by 12%
14%
★★ 17%
★★★ 21%
★★★★ 25%
★★★★★ 30%
  • Item Introduction: A collection of the energy that is created when a life is born. It's very warm and gentle, so souls like it. Rephy uses it to start a fire in a lamp to borrow the power of souls. When a seed is put in a lamp, it shines brightly, like when the sun was first born.

3rd Unique Treasure[edit]

  • Item Introduction: A small music box containing the voice of Asiphia, Queen of Blue star. Rephy opens it when guiding souls. The souls heading to the Garden of rest receive the grace of the Blue Star by listening to the song of Asiphia recorded in the box. When Asiphia's voice flows, twinkling like starlight, nothing dark or corrupt can come near those souls.

Links[edit]

Trivia/Lore[edit]

  • Rephy is a 14 year old small Tamian creature.
  • Rephy’s height was modified into 90cm (about 2’11’ feet) credits to Facebook user ‘weda santika’ for sharing the info.
  • Birthday is October 16.
  • Rephy's constellation is Asiphia the empress.
  • He likes souls and kind people.
  • He dislikes causing harm to others.
  • According to the Christmas Story, Rephy (and his tribe) is from Ellidora Forest.
  • Selecting Greet in the Heroes Inn will reveal that he is from the Tamian Tribe. According to Artemia, his tribe are reclusive.
  • There is a typo in his description where he is mistakenly referred to as a "she". This typo was later corrected.
  • His substory reveals he's actually of major importance due to his ability to guide spirits to the light. He meets Oddy and calls him 'uncle'. He also meets Nyx, Lorraine and Jane and she later becomes a close friend of his.
  • He dislikes being called 'Kid' although he's only 14.

Story from the game: This pure and kindhearted Tamian soul guide can communicate with the dead. The Tamian race lives in harmony with nature, and they have the ability to read its flow and guide the souls of the dead. Rephy's ability as a soul guide is exceptional, even for a Tamnian. He uses it to guide the souls of those who have died in the forest and help them pass on, preventing them from turning evil. He is the most capable among the Tamnians in discerning the paths of the stars, pacifying the souls of the dead, and properly guiding them to the afterlife.

Substory Video[edit]

Gallery[edit]


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Heroes
Knights Knights Aselica, Clause, Demia, Jane, Loman, Morrah, Neraxis, Phillop, Ricardo, Sonia
Warriors Warriors Chase, Gau, Kasel, Naila, Priscilla, Scarlet, Seria, Theo, Viska
Assassins Assassins Epis, Erze, Ezekiel, Fluss, Gladi, Laudia, Mirianne, Reina, Roi, Tanya
Archers Archers Arch, Dimael, Luna, Maya, Requina, Selene, Shamilla, Yanne, Zafir
Mechanics Mechanics Annette, Chrisha, Crow, Kara, Lakrak, Miruru, Mitra, Oddy, Rodina
Wizards Wizards Aisha, Artemia, Cleo, Lewisia, Lilia, Lorraine, Maria, Nyx, Ophelia, Pavel, Veronica
Priests Priests Baudouin, Cassandra, Frey, Juno, Kaulah, Laias, Leo, Lucias, May, Mediana, Rephy, Shea