Runes

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Runes can be put into gear with rune slot to improve a Hero.


Protective Armor[edit]

Rune of Exclusion[edit]

Rune Exclusion.png M.Block +X

  • Common: M.Block +30
  • Uncommon: M.Block +50
  • Rare: M.Block +100
  • Heroic: M.Block +150
  • Ancient: M.Block +200

Rune of Frenzy[edit]

Rune Frenzy.png Crit DMG +X%

  • Common: Crit DMG +6%
  • Uncommon: Crit DMG +10%
  • Rare: Crit DMG +20%
  • Heroic: Crit DMG +30%
  • Ancient: Crit DMG +40%

Rune of Patience[edit]

Rune Patience.png P.DEF +X%

  • Common: P.DEF +6%
  • Uncommon: P.DEF +10%
  • Rare: P.DEF +20%
  • Heroic: P.DEF +30%
  • Ancient: P.DEF +40%

Rune of Precision[edit]

Rune Precision.png ACC +X

  • Common: ACC +30
  • Uncommon: ACC +50
  • Rare: ACC +100
  • Heroic: ACC +150
  • Ancient: ACC +200

Rune of Protection[edit]

Rune Protection.png M.DEF +X%

  • Common: M.DEF +6%
  • Uncommon: M.DEF +10%
  • Rare: M.DEF +20%
  • Heroic: M.DEF +30%
  • Ancient: M.DEF +40%

Rune of Resistance[edit]

Rune Resistance.png CC Resist +X

  • Common: CC Resist +30
  • Uncommon: CC Resist +50
  • Rare: CC Resist +100
  • Heroic: CC Resist +150
  • Ancient: CC Resist +200

Rune of Stamina[edit]

Rune Stamina.png MAX HP +X%

  • Common: MAX HP +3%
  • Uncommon: MAX HP +5%
  • Rare: MAX HP +10%
  • Heroic: MAX HP +15%
  • Ancient: MAX HP +20%

Rune of Steel[edit]

Rune Steel.png P.Block +X

  • Common: P.Block +30
  • Uncommon: P.Block +50
  • Rare: P.Block +100
  • Heroic: P.Block +150
  • Ancient: P.Block +200

Secondary Gear[edit]

Rune of Agility[edit]

Rune Agility.png P.Dodge +X

  • Common: P.Dodge +30
  • Uncommon: P.Dodge +50
  • Rare: P.Dodge +100
  • Heroic: P.Dodge +150
  • Ancient: P.Dodge +200

Rune of Flexibility[edit]

Rune Flexibility.png M.Dodge +X

  • Common: M.Dodge +30
  • Uncommon: M.Dodge +50
  • Rare: M.Dodge +100
  • Heroic: M.Dodge +150
  • Ancient: M.Dodge +200

Rune of Potential[edit]

Rune Potential.png MP Recovery/DMG +X%
Effect: Increased mana recover every time your character gets hit.

  • Common: MP Recovery/DMG +10%
  • Uncommon: MP Recovery/DMG +20%
  • Rare: MP Recovery/DMG +35%
  • Heroic: MP Recovery/DMG +50%
  • Ancient: MP Recovery/DMG +60%

Rune of the Heartless[edit]

Rune Heartless.png Crit +X

  • Common: Crit +30
  • Uncommon: Crit +50
  • Rare: Crit +100
  • Heroic: Crit +150
  • Ancient: Crit +200

Weapon[edit]

Rune of Agitation[edit]

Rune Agitation.png MP Recovery/Attack +X
Effect: Gives more mana per attack

  • Common: MP Recovery/Attack +80
  • Uncommon: MP Recovery/Attack +160
  • Rare: MP Recovery/Attack +280
  • Heroic: MP Recovery/Attack +400
  • Ancient: MP Recovery/Attack +480

Rune of Denial[edit]

Rune Denial.png M.Block DEF +X

  • Common: M.Block DEF +30
  • Uncommon: M.Block DEF +50
  • Rare: M.Block DEF +100
  • Heroic: M.Block DEF +150
  • Ancient: M.Block DEF +200

Rune of Fierce Attack[edit]

Rune FierceAttack.png ATK +X%

  • Common: ATK +3%
  • Uncommon: ATK +5%
  • Rare: ATK +10%
  • Heroic: ATK +15%
  • Ancient: ATK +20%

Rune of Iron Wall[edit]

Rune IronWall.png P.Block DEF +X

  • Common: P.Block DEF +30
  • Uncommon: P.Block DEF +50
  • Rare: P.Block DEF +100
  • Heroic: P.Block DEF +150
  • Ancient: P.Block DEF +200

Rune of Sharpness[edit]

Rune Sharpness.png Penetration +X

  • Common: Penetration +30
  • Uncommon: Penetration +50
  • Rare: Penetration +100
  • Heroic: Penetration +150
  • Ancient: Penetration +200

Rune of Thirst[edit]

Rune Thirst.png Lifesteal +X

  • Common: Lifesteal +30
  • Uncommon: Lifesteal +50
  • Rare: Lifesteal +100
  • Heroic: Lifesteal +150
  • Ancient: Lifesteal +200

Rune of Toughness[edit]

Toughness.png P.Tough +X

  • Common: P.Tough +30
  • Uncommon: P.Tough +50
  • Rare: P.Tough +100
  • Heroic: P.Tough +150
  • Ancient: P.Tough +200

Rune of Willpower[edit]

Rune Willpower.png M.Tough +X

  • Common: M.Tough +30
  • Uncommon: M.Tough +50
  • Rare: M.Tough +100
  • Heroic: M.Tough +150
  • Ancient: M.Tough +200